winfield (
winfield) wrote in
paradisabeyond2013-09-03 07:09 pm
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Winchester/Fairfield Expedition - The Town of Fairfield
[You saw the towns some time ago, but it still took a good couple hours of treading past the farmland around it before you actually reached it. They have a distinctly "old western" type of feel to them, with their dusty, unpaved dirt roads and the collection of buildings-- most of them obviously wooden-- sitting side-by-side along either side of the road.
More observant residents may notice that the nearer they come to the town, the more people that look up and notice, and subsequently hurry off or head inside. And even if you didn't notice it as you closed in, it sure becomes apparent once you step under the archway of the town; there's no one around. The tumbleweed that rolls by almost seems to be mocking the residents.
Another thing that becomes apparent is the state of the town. Besides having gone eerily quiet, some of the buildings have been wrecked. There are gouges in the wood, where it hasn't been punched through or torn apart. Rails are broken, and a few of them even have damaged or missing doors.
Are they too late?]
DR. BREWER | HEATH | RECONSTRUCTION
((ooc:No sections this time. Comment freely and make your own! There will be a section by the mods soon~ Sections updated!))
More observant residents may notice that the nearer they come to the town, the more people that look up and notice, and subsequently hurry off or head inside. And even if you didn't notice it as you closed in, it sure becomes apparent once you step under the archway of the town; there's no one around. The tumbleweed that rolls by almost seems to be mocking the residents.
Another thing that becomes apparent is the state of the town. Besides having gone eerily quiet, some of the buildings have been wrecked. There are gouges in the wood, where it hasn't been punched through or torn apart. Rails are broken, and a few of them even have damaged or missing doors.
Are they too late?]
DR. BREWER | HEATH | RECONSTRUCTION
((ooc:
no subject
As for the crystals ... I dunno, when you said you had tech out here, but no magic or anything else, I thought maybe that master crystal might be around here somewhere, or there was some cache you guys might've found. I mean, this is a Western town, right? It'd just be kind of funny in a "it fuckin' figures" way that they could be down in a mine or something.
[he chuckles] I watched too many John Wayne movies with my Dad when I was little, I guess. ... Anyway. It was worth a shot. ... What about other groups? Lente mentioned that there are a lot of 'em traveling around out there. Have you run into any?
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We came across the Giovani, not long after we arrived on the mainland. Bird people, they're very good medics, helped patch up a few of our injured. [There#s a pause here] Shame about their thing against redheads.
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The one our people met tried to kill 'em all, not just the redheads. It turned into this ... creepy monster thing ... You're sayin' they're not all like that?
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[he sighs] Fuck. What if we burned a bridge, there, and they could've helped us, too? ... I feel like there are so many chances to figure this place out that we might've lost just because we don't know anything.
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[He chuckles wryly] That's hardly helped. You haven't had anyone willing to give your the information you need, and I doubt your castle will be willing to tell you what's going on. If it's anything like Draconis all it will talk about is how it wants you to stay with it.
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We haven't been able to really get anyone to talk to the castle at all, but I know we've got a couple psychic people who've tried. It ... doesn't usually go well if anything happens at all. And most of the people we've met didn't want to tell us what they knew. They act like it's better for us if we don't know, which is -- [he catches himself. he's on tape. this is for the records] -- unfair.
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Unfair, nice catch kid. [He sighs] So Paradisa doesn't speak to you. You're not missing much, the castle voices are... well they're deeply disturbing to put it mildly.